Apache2
lua_request.h File Reference
#include "mod_lua.h"
#include "util_varbuf.h"
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Data Structures

struct  req_fun_t
 
struct  req_table_t
 
struct  lua_ivm_object
 

Macros

#define APL_REQ_FUNTYPE_STRING   1
 
#define APL_REQ_FUNTYPE_INT   2
 
#define APL_REQ_FUNTYPE_TABLE   3
 
#define APL_REQ_FUNTYPE_LUACFUN   4
 
#define APL_REQ_FUNTYPE_BOOLEAN   5
 

Functions

void ap_lua_load_request_lmodule (lua_State *L, apr_pool_t *p)
 
void ap_lua_push_connection (lua_State *L, conn_rec *r)
 
void ap_lua_push_server (lua_State *L, server_rec *r)
 
void ap_lua_push_request (lua_State *L, request_rec *r)
 

Macro Definition Documentation

◆ APL_REQ_FUNTYPE_BOOLEAN

#define APL_REQ_FUNTYPE_BOOLEAN   5

◆ APL_REQ_FUNTYPE_INT

#define APL_REQ_FUNTYPE_INT   2

◆ APL_REQ_FUNTYPE_LUACFUN

#define APL_REQ_FUNTYPE_LUACFUN   4

◆ APL_REQ_FUNTYPE_STRING

#define APL_REQ_FUNTYPE_STRING   1

◆ APL_REQ_FUNTYPE_TABLE

#define APL_REQ_FUNTYPE_TABLE   3

Function Documentation

◆ ap_lua_load_request_lmodule()

void ap_lua_load_request_lmodule ( lua_State *  L,
apr_pool_t p 
)

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

◆ ap_lua_push_connection()

void ap_lua_push_connection ( lua_State *  L,
conn_rec r 
)

◆ ap_lua_push_request()

void ap_lua_push_request ( lua_State *  L,
request_rec r 
)

◆ ap_lua_push_server()

void ap_lua_push_server ( lua_State *  L,
server_rec r 
)